CONCERNS OF FRESH DESTINY MICROTRANSACTIONS

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Following yesterday's update, which added the new real-money currency Silver to the game along with purchasable emotes, a number of players in the community were surprised to notice new items that appeared to offer significant bonuses to anyone who managed to acquire them.
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The items include ones to buff armour and weapon drops in the King's Fall raid, the ability to acquire more Moldering Shards in the raid, and the option to fully level your character's equipped subclass. Concerns deepened when a thread made to bring up the issue on Bungie's forums was locked.
Now, creative director Luke Smith has taken to Twitter to address concerns over the items, saying: "We aren't (nor are we planning) on selling consumables that buff King's Fall drop rates for Silver." It's entirely possible, therefore, that these items are buffs that will organically be found in the world to increase your chances of finding the loot you're after.
But while that addresses concerns around the drop rate buffs, It doesn't touch on the level-boosters. The original level boosting item was handed out to players with The Taken King expansion, so those who wished to play with their friends could do so instantly, but the subclass boost is new.
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Smith's failure to address this could be telling, especially as other companies like Blizzard have long been comfortable selling level boosters in games like World of Warcraft. Additionally, it's worth noting the original announcement of microtransactions promised they'd always be "optional" - not that they'd remain cosmetic.

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